Move Faces command

Moves selected faces on a part.

There are four main steps to moving faces:

Select the Faces

In the Select Faces Step, use the options on the command bar to specify whether you want to move a single face, a feature, or an entire body. You can select the faces in the graphic window, or you can use PathFinder when moving a feature or a body.

Specify the Movement Method

In the Movement Step, choose among the following options to specify how you want the selected faces to move:

The various movement methods are discussed in more detail later.

Define the Start and Destination Points

The start and destination points define the distance you want to move the faces. The start point must always be a key point, either on the current part or another part in the assembly.

Depending on the movement method you select, you can define the destination point using a free space point, a value you type on the command bar, a key point on the active part, or a key point on another part in the assembly.

When you use a key point to define the destination point, the destination point is associative to the key point you select. If the element you selected for the destination key point changes position later, the Move Faces feature will also update.

When you define the destination point using a free space point, a driving dimension is created, which you can edit later.

Movement Methods
Along a Two Point Vector
Along an Edge
Normal to a Face
Within a Plane
Moving Faces in the Context of an Assembly

When working in the context of an assembly, you can associatively select keypoints on other parts in the assembly to define the start and destination points. This can be useful when you need to reposition faces with respect to another part in the assembly.

Automatically Selecting Blends

You can use the Automatically Select Blends option to select blends (1) which are adjacent to the faces you want to move. This option is useful when there are adjacent fillets or rounds on the part that you want to stay tangent to the faces you are moving.

Moving Faces on Sheet Metal Parts

When moving faces on sheet metal parts, you cannot change the stock thickness or bend radius of the part. Also, the adjacent faces which are not being moved compensate for the faces being moved.

The Move Faces command is not available when working with the flattened model. The changes you make to the sheet metal model are reflected in the flattened version of the part.

Note:

When working with a sheet metal model imported from another application, you should first use the Transform to Sheet Metal command to transform the model to a sheet metal part.

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